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Author: samadmin

Blueprints vs. C++

Table of Contents IntroductionCommon GroundDesign Concepts: High-Level vs. Low-LevelDesign Example: Weapon SystemDesign Concepts: Scripting vs. ProgrammingC++ and BP as Programming and Scripting LanguagesScope of this Discussion: Where C++ and BP OverlapPerformance: Comparing Compiled C++ and BPPerformance: Conclusions and ProfilingProject Organization: Class DesignDesign Concepts: Types and DependenciesProject Organization: C++ ModulesProject Organization: BP-to-C++ DependenciesDesign Example: Refactoring from…

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Unreal Engine

Profiling in Unreal Engine 4

Reduce CPU overhead when profiling Profiling The profiling section begins with great advice before your profiling even starts, then goes on to cover topics including repeatable profiling, reducing noise, and determining CPU or GPU-bound. Using RGP The Radeon™ GPU Profiler (RGP) is our powerful profiling tool, which you can use together with Unreal Engine. This section introduces…

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Unreal Engine

Turn the First Person FPS Template to a Multiplayer experience

Ok, so am going to assume that you know how to create a new project with the FPS template to start with. Am going to be using the 4.13.2 version of the engine, but i think this will be basic enough to try it in other recent versions. Now lets setup the editor into multiplayer…

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Unreal Engine

Unreal Detailed Actor Replication Flow

The bulk of actor replication happens inside UNetDriver::ServerReplicateActors. This is where the server will gather all of the actors that it has determined to be relevant for each client, and send any properties that have changed since the last time each connected client was updated. There is a defined flow in how actors are updated, certain…

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Unreal Engine

1500 Archers on a 28.8: Network Programming in Age of Empires and Beyond

In Age of Empires the time to complete each simulation step varies greatly: the rendering time changes if the user is watching units, scrolling, or sitting over unexplored terrain, and large paths or strategic planning by the AI made the game turn fluctuate fairly wildly. A few quick calculations show that passing even a small…

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GameDev

‘Unreal Engine 4’ Network Compendium

Mirror ofCreated by Cedric ‘eXi’ NeukirchenBlog: cedric-neukirchen.netCo-Founder of Salty Panda StudiosYou can hire us: saltypandastudios.comDocument-Version 1.5.5Table of ContentsATTENTION………………………………………………………….4Introduction…………………………………………………………5Network in Unreal………………………………………………..6A small example:……………………………………………………………… 6Another example:…………………………………………………………….. 6IMPORTANT!………………………………………………………. 7Framework & Network………………………………………… 8Common Classes…………………………………………………………… 11Game Mode………………………………………………………………………………12Examples and Usage…………………………………………………………….. 13Blueprint…………………………………………………………………………… 13UE4++……………………………………………………………………………… 17Game State……………………………………………………………………………….20Examples and Usage…………………………………………………………….. 21Blueprint…………………………………………………………………………… 21UE4++……………………………………………………………………………… 24Player State……………………………………………………………………………… 26Examples and Usage…………………………………………………………….. 27Blueprint…………………………………………………………………………… 27UE4++……………………………………………………………………………… 29Pawn………………………………………………………………………………………..31Examples and Usage…………………………………………………………….. 32Blueprint…………………………………………………………………………… 32UE4++……………………………………………………………………………… 36Player…

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Unreal Engine

kubectl Cheat Sheet

This page contains a list of commonly used kubectl commands and flags. Kubectl autocomplete BASH You can also use a shorthand alias for kubectl that also works with completion: ZSH A Note on –all-namespaces Appending –all-namespaces happens frequently enough where you should be aware of the shorthand for –all-namespaces: kubectl -A Kubectl context and configuration Set which Kubernetes cluster kubectl communicates with and modifies…

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IT

How to install Kubernetes on Ubuntu 22.04 Jammy Jellyfish Linux

Kubernetes is leading software in container orchestration. Kubernetes works by managing clusters, which is simply a set of hosts meant for running containerized applications. In order to have a Kubernetes cluster, you need a minimum of two nodes – a master node and a worker node. Of course, you can expand the cluster by adding as many worker…

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IT

WHY YOUR WEBSITE SHOULD BE UNDER 14KB IN SIZE

Also available to read on dev.to (warning it is much larger than 14kB) Having a smaller website makes it load faster — that’s not surprising. What is surprising is that a 14kB page can load much faster than a 15kB page — maybe 612ms faster — while the difference between a 15kB and a 16kB page is trivial. This is because of the TCP slow start algorithm. This article will cover what that…

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Web Design

Manually Migrating Your Static Site To WordPress In 3 Easy Steps

There are a lot of reasons to use WordPress, especially as a designer. But how do migrating your static site your content into the CMS? Let’s say you’ve already got an established website coded in static HTML, but you want to migrating your static site it to WordPress. There are plenty of reasons why this…

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Web Design

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